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It was really fun to deeply think about these questions and decide on this completely different platform how we can create this unique out of the box experience.” “It forced us to be creative in various new areas. “It prompted some really important questions about what the essence of the game is about and how we can translate that to consoles in an effective way,” Salvato said. The result was some introspection on what made DDLC work and how best to translate that to a new platform. “We want the chance to make the game as accessible as possible,” Salvato said.īut the team faced numerous challenges in bringing the game to home consoles, notably that some features in the original were PC specific. That was really inspiring.”Īs time went by, Salvato’s team began work on porting DDLC to the PlayStation 4, PlayStation 5 and Nintendo Switch, along with some added content. Those are what became the face of the characters to the public over the next couple of years. They related to the extremely human traits that these characters expressed between those tropes. Those aren’t the traits players latched onto. They were sort of designed to exemplify these one-dimensional, exaggerated dating sim character tropes. “The public perception of these characters changed very much. “These characters outside of the game matured in a way,” Salvato said. The game’s main characters, Monika, Sayori, Yuri and Natsuki, connected with gamers in a way that surprised Salvato. Upon its initial release in 2017, the psychological horror game quickly saw its fan base grow and, as word spread about this unique horror experience, DDLC became increasingly popular. Recently, Doki Doki Literature Club Plus! was released on PlayStation 4, PlayStation 5 and Nintendo Switch, giving a whole new segment of gamers the chance to experience this unique game. The observation that different players or audiences of media in general, have different types of relationships with media or the fictional characters.” “That was the number one inspiration for DDLC. “DDLC has always been a story about players relationship with fiction,” creator Dan Salvato said. Players soon discovered there was much more than meets the eye. On the surface, the visual novel looked like the numerous dating sims that came before it.
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In 2017, a game called Doki Doki Literature Club! was released on PC. Doki Doki Literature Club Plus! was released for the PlayStation 4, PlayStation 5 and Nintendo Switch.
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